FROM THE BOOK CATALOGUEComputers & Technology
Shaders Unchained: Writing Powerful Shaders for Every Platform
Master the art and science of writing high-performance, portable shaders for graphics and compute across all major modern APIs.
WHAT THE PUBLISHER HIGHLIGHTS
- Understand the fundamental mathematics and algorithms that power modern shaders.
- Learn the syntax and quirks of major shading languages: HLSL, GLSL, MSL, and WGSL.
- Develop strategies for writing portable and performant shader code across different APIs.
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Catalogue reference: d0c064a3a3d220d5
INSIDE THE BOOK
About this book
This book is a comprehensive guide to shader programming in the modern era. It starts with the core mathematical and algorithmic concepts behind shaders and then dives into practical implementation across different shading languages and platforms (HLSL, GLSL, MSL, WGSL). You'll learn how to write shaders that are not only powerful and visually stunning but also efficient and portable, enabling you to target OpenGL, Vulkan, DirectX, Metal, and WebGPU from a solid foundation of knowledge.
From the publisher’s description
- Understand the fundamental mathematics and algorithms that power modern shaders.
- Learn the syntax and quirks of major shading languages: HLSL, GLSL, MSL, and WGSL.
- Develop strategies for writing portable and performant shader code across different APIs.
- Create advanced visual effects and leverage GPU compute for non-graphics tasks.





