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Computers & Technology

QuickStart Guide to Game Physics

By Kenwright

Learn how to bring your games to life with physics that feel right—without needing a PhD in math.

WHAT THE PUBLISHER HIGHLIGHTS

  • Understand core physics concepts used in games.
  • Implement realistic movement and collisions with minimal code.
  • Avoid common pitfalls that make physics feel off.

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Catalogue reference: 480efa94462d1ef8

INSIDE THE BOOK

About this book

This book is your shortcut to understanding and implementing game physics. Whether you're building a platformer, a racing sim, or a physics-based puzzle game, you'll learn how to simulate motion, collisions, gravity, and more. With clear examples and minimal math, this guide helps you create gameplay that feels responsive, believable, and fun. Ideal for developers who want results fast and aren't afraid to get hands-on.

From the publisher’s description

  • Understand core physics concepts used in games.
  • Implement realistic movement and collisions with minimal code.
  • Avoid common pitfalls that make physics feel off.
  • Accelerate your development with ready-to-use examples.

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ANOTHER PERSPECTIVE

Readers, in their own words

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Reader review5

Excellent from start to finish

I have read a lot of books on this subject and this is the clearest.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. A few of the examples could be more realistic, but the underlying points come across clearly. The chapters on game development are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. I have already recommended it to two colleagues and will recommend it to more.

Max BarnesSystems engineer · Barcelona, ES
QuickStart Guide to Game Physics
Reader review5

Clear, thorough, and genuinely useful

Finally, a book that treats game development with the care it deserves.

I had been on the fence about this one for a while, and I should have bought it sooner. The examples are small enough to type out and experiment with, which is exactly what I want from a book like this. The book rewards careful reading. Skimming it would be a mistake. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Ed HarrisData scientist · Boston, MA
QuickStart Guide to Game Physics
Reader review5

A superb guide

Better than I expected. Rare to find a technical book this well judged.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. The author is unusually honest about where the simplifications break down, which I appreciated. I found myself making notes in the margins, which is always a good sign. I have already recommended it to two colleagues and will recommend it to more.

Vera CooperCTO · Lisbon, PT
QuickStart Guide to Game Physics

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