Vulkan Essentials
Vulkan Essentials (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
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805 books matching “Game Development”
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Vulkan Essentials (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
A casual, hands-on guide to understanding and experimenting with ray-tracing techniques.
Grasp the core concepts of ray-tracing.
Master advanced animation programming concepts including rigs, inverse kinematics, and ragdoll systems.
Understand advanced animation programming concepts.
A practical deep dive into the physics, mathematics, and engineering behind stable real‑time simulations.
Understand how constraints and contacts are formulated and solved.
A quick, focused guide to the processes, tools, and decision‑making that turn a game idea into a shipped product.
Understand the full lifecycle of a game project.
A compact set of practical game‑programming interview questions designed to sharpen your technical thinking before your next big opportunity.
Refresh key game programming concepts quickly and efficiently.
Your definitive guide to the WebGPU API and WGSL shading language for modern, high-performance graphics and compute on the web.
Gain a thorough understanding of the WebGPU API and pipeline.
A deep, practical guide to the systems and architecture that power modern games.
Learn the core principles of game engine architecture.
A practical all-in-one guide to DirectX 12, HLSL shaders, and GPU compute programming.
Gain a deep understanding of DirectX 12 and HLSL.
A concise guide to understanding and shaping the emotional and cognitive journey players experience inside your game.
Learn how players perceive and interpret game systems.
Step into the world of game animation programming with clear examples and practical guidance.
Gain a clear understanding of animation programming basics.
Choose something you want to settle into, without setting a finishing deadline.