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Special Effects Programming with WebGPU (Hardback)

By Kenwright

Special Effects Programming with WebGPU (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: b0730be0ddbf5c91

INSIDE THE BOOK

About this book

Special Effects Programming with WebGPU (Hardback) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

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ANOTHER PERSPECTIVE

Readers, in their own words

Explore reviews
Reader review5

Outstanding introduction

Finally, a book that treats javascript with the care it deserves.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The explanations are careful without being condescending, which is a difficult balance to strike. The author is unusually honest about where the simplifications break down, which I appreciated. One of those books that pays for itself within the first few chapters. Highly recommended.

Yuki WoodMachine learning engineer · Munich, DE
Special Effects Programming with WebGPU
Reader review4

Good, but not for absolute beginners

Almost excellent. A second edition could easily push it to five stars.

I picked this up after getting stuck on a project and it turned out to be exactly the right book at the right time. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. The balance between theory and practice is well judged; neither side dominates. Four stars, and I suspect a second edition could easily push it to five.

Jamie BrooksComputer science student · Lisbon, PT
Special Effects Programming with WebGPU
Reader review4

Good, but not for absolute beginners

Well worth picking up if you already have the basics.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. I particularly liked the way the author builds up from simple cases before introducing the harder material. There is a section near the end that ties several earlier ideas together in a way I had not seen before. Four stars, and I suspect a second edition could easily push it to five.

Wei LopezSolutions architect · Bristol, UK
Special Effects Programming with WebGPU

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